Ass Whuppin' MTG Card


Ass Whuppin’ offers strategic card advantage through selective silver-bordered permanent removal. Utility in casual play increases with combo potential and game-affecting versatility. Countering Ass Whuppin’ relies on spell negation and protective abilities like Hexproof.
Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeSorcery

Text of card

Destroy target silver-bordered or acorn permanent in any game you can see from your seat.

Asses to ashes, Donkeys to dust.


Cards like Ass Whuppin'

Ass Whuppin’ holds a unique spot in the pantheon of Magic the Gathering cards with its unusual allowance to affect cards outside the current game. This silver-bordered card lets you destroy a permanent in any game you can see from your seat! A similar card in the vein of such whimsical effects is Richard Garfield, Ph.D. This card allows you to play spells by discarding another card that shares a common attribute with the intended spell, playing around with the rules of the game much like Ass Whuppin’.

Another card that offers an outside-the-box effect is Cheatyface. This card, if sneaked onto the battlefield unnoticed, gets to stay and contribute to your board without any mana payment. It’s a lesser form of rule bending compared to Ass Whuppin’, but belongs to the same family of quirky MTG cards that alter the conventional flow of a match. Lastly, we have Enter the Dungeon, which creates a subgame of MTG under the table. The complexity and exciting break from traditional gameplay tie into what Ass Whuppin’ offers with its zany, rule-twisting dynamics.

Each of these cards stands out for manipulating the game’s fundamental rules in a novel way, pushing the envelope on what MTG can be. Ass Whuppin’, with its ability to transcend games, certainly claims a special place in the hearts of players who appreciate a good surprise and a laugh during their matches.

Richard Garfield, Ph.D. - MTG Card versions
Cheatyface - MTG Card versions
Enter the Dungeon - MTG Card versions
Richard Garfield, Ph.D. - MTG Card versions
Cheatyface - MTG Card versions
Enter the Dungeon - MTG Card versions

Cards similar to Ass Whuppin' by color, type and mana cost

Vindicate - MTG Card versions
Legions to Ashes - MTG Card versions
Lingering Souls - MTG Card versions
Path of Peril - MTG Card versions
Immortal Servitude - MTG Card versions
Inkling Summoning - MTG Card versions
Vindicate - MTG Card versions
Legions to Ashes - MTG Card versions
Lingering Souls - MTG Card versions
Path of Peril - MTG Card versions
Immortal Servitude - MTG Card versions
Inkling Summoning - MTG Card versions

Card Pros

Card Advantage: Strategically, Ass Whuppin’ provides a selective edge by permitting you to target and interfere with a single silver-bordered permanent that might be pivotal to your opponent’s game plan. This disrupts their strategy while leaving your board state unaffected, maintaining or even enhancing your card advantage.

Resource Acceleration: While Ass Whuppin’ doesn’t directly accelerate resources in the traditional sense of providing mana or ramping, its targeted removal aspect ensures that your existing resources face less competition on the board, indirectly speeding up your path to victory.

Instant Speed: The instant speed of Ass Whuppin’ grants you the flexibility to respond swiftly to threats or to bluff holding back mana, keeping opponents on their toes. This can disrupt their plays and gives you the tactical advantage of adaptability in the midst of battle.


Card Cons

Discard Requirement: Unlike other spells that offer pure advantage, Ass Whuppin’ doesn’t come with a discard clause. However, it requires a very specific deck composition to fully capitalize on its unique ability, meaning it may not be suitable for all playing styles.

Specific Mana Cost: Ass Whuppin’ demands a precise mana arrangement of one white and two others, which may not always align with the fluid mana bases needed in some decks. This can restrict its play to decks that can reliably produce white mana early in the game.

Comparatively High Mana Cost: With a casting cost of three mana, Ass Whuppin’ sits on the higher end of the spectrum for removal spells. When considering its impact on the game state versus its cost, players might look for alternatives with lower mana requirements to maintain tempo.


Reasons to Include in Your Collection

Versatility: Ass Whuppin’ offers a unique effect in that it allows you to deal with any permanent in a silver-bordered game, providing flexibility in various play situations. This can be a game-changer when facing down unusual or otherwise resilient threats.

Combo Potential: When combined with ways to copy spells or rebound effects, Ass Whuppin’ can become part of a strategy to control the board across multiple turns, dismantling your opponent’s key resources efficiently.

Meta-Relevance: In casual circles where silver-bordered cards are welcomed, Ass Whuppin’ has the potential to shake things up. Its ability to interact with permanents outside the current game can make it a talking point and a memorable addition when the meta leans towards lighthearted and creative gameplay.


How to beat Ass Whuppin’

Ass Whuppin’ is a unique silver-bordered card in MTG that allows players to destroy a permanent on a non-tournament game, bringing a humorous twist to casual play. To effectively nullify its impact, consider using cards that negate the effect of target spells, like ‘Stifle’ or ‘Disallow’. These countermeasures can interrupt Ass Whuppin’s ability, preserving your established board and ensuring your game state remains untouched.

Another strategy involves the employment of ‘Hexproof’ or ‘Shroud’ abilities to your permanents, thereby making them illegal targets for Ass Whuppin’s effect. Look for cards like ‘Lightning Greaves’ or ‘Swiftfoot Boots’, which not only protect your valuable assets but also offer the added benefit of haste. Additionally, running cards that can quickly recur destroyed permanents from the graveyard, such as ‘Regrowth’ or ‘Eternal Witness’, diminishes the setback caused by Ass Whuppin’.

Keep in mind that Ass Whuppin’ is generally not permitted in official tournament settings due to its unorthodox nature. However, in casual environments where such hijinks are acceptable, staying prepared with these strategies can equip you to handle the card effectively, preserving your in-game advantage while enjoying the lighter side of Magic: The Gathering play.


Where to buy

If you're looking to purchase Ass Whuppin' MTG card by a specific set like Unhinged Promos and Unhinged, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Ass Whuppin' and other MTG cards:

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Printings

The Ass Whuppin' Magic the Gathering card was released in 2 different sets between 2004-11-19 and 2004-11-19. Illustrated by Don Hazeltine.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12004-11-19Unhinged PromosPUNH 117★2003NormalSilverDon Hazeltine
22004-11-19UnhingedUNH 1172003NormalSilverDon Hazeltine