Dreadbringer Lampads MTG Card


It can turn a single card into multiple threats, enhancing graveyard-centric deck strategies. Flexible instant speed gameplay allows for strategic end-of-turn plays, catching opponents off-guard. While powerful, it requires careful hand management and specific mana to maximize efficiency.
Card setsReleased in 4 setsSee all
Mana cost
Converted mana cost5
RarityCommon
TypeEnchantment Creature — Nymph
Abilities Constellation
Power 4
Toughness 2

Text of card

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)


Cards like Dreadbringer Lampads

Dreadbringer Lampads blends into the world of enchanting creatures within Magic: The Gathering with its own set of unique abilities. It draws a parallel to other menacing creatures such as Nighthowler, which also capitalizes on the number of creature cards in all graveyards for its power. However, Dreadbringer Lampads sets itself apart by allowing players to dictate a creature that must be blocked this turn if needed, thereby asserting a more direct influence on the board’s dynamics.

Comparable in some aspects, Rancid Rats also grants an undeniable presence, providing skulk and making it less susceptible to being blocked by creatures with greater power. While it doesn’t share the same imposing force as our theme card, the ability to stay undetected offers a separate strategic advantage. Another card that echoes a fear-like mechanic is Mogis’s Marauder, which can turn multiple creatures into unblockable threats for a turn, potent with the right board state.

In evaluating these similar cards, we find that Dreadbringer Lampads offers a balanced mix of board control and synergy with graveyard-centric decks in MTG. Its capacity to command combat scenarios distinctly positions it in a favorable spot, especially within decks that thrive on such tactical maneuvers.

Nighthowler - MTG Card versions
Rancid Rats - MTG Card versions
Mogis's Marauder - MTG Card versions
Nighthowler - MTG Card versions
Rancid Rats - MTG Card versions
Mogis's Marauder - MTG Card versions

Cards similar to Dreadbringer Lampads by color, type and mana cost

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Horror of Horrors - MTG Card versions
Death Pits of Rath - MTG Card versions
Handcuffs - MTG Card versions
Discordant Dirge - MTG Card versions
Subversion - MTG Card versions
Forbidden Crypt - MTG Card versions
Larceny - MTG Card versions
Conspiracy - MTG Card versions
Putrefaction - MTG Card versions
Spreading Plague - MTG Card versions
Traveling Plague - MTG Card versions
Dawn of the Dead - MTG Card versions
Gravebreaker Lamia - MTG Card versions
Doomwake Giant - MTG Card versions
Clutch of Undeath - MTG Card versions
Sanguine Bond - MTG Card versions
Call to the Grave - MTG Card versions
Curse of Death's Hold - MTG Card versions
Homicidal Seclusion - MTG Card versions
Palace Siege - MTG Card versions

Card Pros

Card Advantage: Dreadbringer Lampads can provide steady card advantage in graveyard-centric decks. When it successfully brings creatures back from the grave, it can effectively turn a single card into multiple threats on the battlefield.

Resource Acceleration: This card’s resource acceleration comes indirectly. By reanimating creatures with mana-producing abilities or other cost-reducing effects, Dreadbringer Lampads effectively contributes to ramping up your available resources each turn.

Instant Speed: Acting at instant speed, this enchantment creature gives players the flexibility to wait until the end of an opponent’s turn before deciding the best creature to return from their graveyard. This tactical maneuver can leave opponents unprepared and can tilt the game in your favor when played wisely.


Card Cons

Discard Requirement: One of the drawbacks of using Dreadbringer Lampads is the potential need to discard cards to activate its inspired ability. For players running low on hand resources, this can be a substantial downside, as it forces a choice between maintaining card advantage or leveraging the Lamapad’s ability.

Specific Mana Cost: Dreadbringer Lampads calls for a specific mana arrangement to cast—two black mana in its overall cost. This requirement can be restrictive, especially in multi-colored decks that may struggle with mana consistency, thus limiting the Lampads’ utility in a wider range of deck types.

Comparatively High Mana Cost: With a casting cost of four mana, including the specific mana cost, Dreadbringer Lampads can be a less appealing option compared to other creatures in the same mana range. Considering the mana investment, players often expect a more immediate board presence or impact, which Dreadbringer Lampads may not provide as effectively as other cards in a player’s arsenal.


Reasons to Include Dreadbringer Lampads in Your Collection

Versatility: Dreadbringer Lampads offers flexibility by smoothly incorporating into many black-themed decks, particularly ones that require enchantment creatures or aim for graveyard synergy. Its ability to give another creature intimidate can unexpectedly swing games in your favor.

Combo Potential: With its constellation ability, each enchantment cast not only strengthens your board but can also pave the way for direct attacks by making creatures harder to block. This stacks particularly well with other enchantments or cards that capitalize on creature abilities.

Meta-Relevance: As the game environment evolves, having creatures that can affect combat outcomes is crucial. Dreadbringer Lampads fits into strategies that disrupt opponent’s blocking schemes and is potent in a meta where evasion can be the key to victory. This card could shine in the right match-ups and serve as a handy tech choice.


How to Beat Dreadbringer Lampads

Dreadbringer Lampads is an enchantment creature card that can present a challenge on the battlefield with its constellation ability. Each time an enchantment enters under your control, Dreadbringer Lampads grants your creatures an intimidating presence, making them harder to block for a turn. To counter this card, focus on removal spells that can target enchantment creatures specifically or universally. Cards like Banishing Light or Mortify offer solid removal options to clear Lampads from the playfield.

Another strategic approach is to limit the number of enchantments that hit the board. Counterspells such as Negate can stop enchantments before they activate Lampads’ ability. For a more proactive approach, include cards that can bypass the blocking restriction, like those with flying or unblockable abilities, effectively diminishing the impact of Dreadbringer Lampads on your offensive strategy.

Taking these measures into account can help in mitigating the prowess of Dreadbringer Lampads, allowing you to maintain control over the game and prevent your opponent from leveraging their constellation ability to their advantage.


Where to buy

If you're looking to purchase Dreadbringer Lampads MTG card by a specific set like Journey into Nyx and Commander 2015, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Dreadbringer Lampads and other MTG cards:

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Printings

The Dreadbringer Lampads Magic the Gathering card was released in 4 different sets between 2014-05-02 and 2019-11-07. Illustrated by Willian Murai.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12014-05-02Journey into NyxJOU 672003NormalBlackWillian Murai
22015-11-13Commander 2015C15 1222015NormalBlackWillian Murai
32019-11-07Mystery BoosterMB1 6342015NormalBlackWillian Murai
42020-09-26The ListPLST C15-1222015NormalBlackWillian Murai

Legalities

Magic the Gathering formats where Dreadbringer Lampads has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Dreadbringer Lampads card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2014-04-26 A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
2014-04-26 An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
2014-04-26 When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.