Feroz's Ban MTG Card


Boosts card advantage by protecting creatures, indirectly conserving resources and advancing game state. Continuous effect of Feroz’s Ban allows strategy execution without reserving mana for responses. Mana cost and specific requirements might limit its use in diverse decks, weighing on deck strategy.
Card setsReleased in 4 setsSee all
Mana cost
Converted mana cost6
RarityRare
TypeArtifact

Text of card

Summon spells each cost an additional to cast.

"Without the protection of Feroz's Ban, I fear the Homelands are lost." —Daria


Cards like Feroz's Ban

Feroz’s Ban is an intriguing artifact in Magic: The Gathering. It finds kinship with cards such as The Immortal Sun, both functioning as potent noncreature support. Feroz’s Ban offers a unique blend of creature protection and cost-increasing effects, making it somewhat of a hybrid. The Immortal Sun, while not increasing opponents’ spell costs, does nullify planeswalker abilities and provides an array of bonuses including card draw, cost reduction, and a power/toughness boost.

Gauntlet of Power mirrors this role as well but is more restricted in scope. It doubles mana from a particular basic land type, thus benefiting mono-color decks. Unlike Feroz’s Ban, it helps all players and lacks protective measures against creature spells. Caged Sun also doubles mana and boosts creatures, yet like Gauntlet of Power, it is limited to a single color and doesn’t impact opponent economics.

Considering these comparisons, Feroz’s Ban stands out for its distinct role in defending your board and subtly taxing your opponents. In the realm of artifacts that shape gameplay, Feroz’s Ban is a unique tool that can mold the game’s dynamics to the player’s advantage.

The Immortal Sun - MTG Card versions
Gauntlet of Power - MTG Card versions
Caged Sun - MTG Card versions
The Immortal Sun - MTG Card versions
Gauntlet of Power - MTG Card versions
Caged Sun - MTG Card versions

Cards similar to Feroz's Ban by color, type and mana cost

Clockwork Beast - MTG Card versions
Triskelion - MTG Card versions
Armageddon Clock - MTG Card versions
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Mirror Golem - MTG Card versions
Razor Golem - MTG Card versions
Mycosynth Lattice - MTG Card versions
Clockwork Beast - MTG Card versions
Triskelion - MTG Card versions
Armageddon Clock - MTG Card versions
Mirror Universe - MTG Card versions
Sword of the Ages - MTG Card versions
Planar Gate - MTG Card versions
Urza's Avenger - MTG Card versions
Bronze Tablet - MTG Card versions
Celestial Sword - MTG Card versions
Joven's Tools - MTG Card versions
Serpent Generator - MTG Card versions
Flowstone Sculpture - MTG Card versions
Workhorse - MTG Card versions
Well of Discovery - MTG Card versions
Phyrexian Hulk - MTG Card versions
Wurmcoil Engine - MTG Card versions
Brass Herald - MTG Card versions
Mirror Golem - MTG Card versions
Razor Golem - MTG Card versions
Mycosynth Lattice - MTG Card versions

Card Pros

Card Advantage: When it comes to gaining a superior position on the battlefield, Feroz’s Ban shines. This artifact doesn’t directly draw cards but ensures that your creatures stay protected, indirectly maintaining your card advantage by safeguarding the permanents you’ve invested in.

Resource Acceleration: Feroz’s Ban itself may not produce additional mana or tokens, but by discouraging creature-targeting spells and abilities, it conserves the resources you’d otherwise spend on protecting your creatures. This preservation enables a more efficient allocation of mana towards progressing your game state.

Instant Speed: While Feroz’s Ban is not an instant, it provides an ongoing effect that is always ‘on’, allowing you to operate your strategies without the need to hold mana in reserve for reactive plays. This continuous operation can be more effective than instant-speed interaction, as it deters opponents from even attempting certain actions.


Card Cons

Discard Requirement: One of the drawbacks of Feroz’s Ban is the discard cost it comes with. This condition necessitates letting go of a potentially valuable card from your hand, which isn’t always an ideal trade-off especially if you’re in a tight spot and need all the resources you can get.

Specific Mana Cost: Bearing a distinct mana requirement, Feroz’s Ban asks for a precise combination of colors to cast. This requirement might not be easily met by all decks, thus limiting the card’s versatility across various deck archetypes. In a game where mana efficiency is crucial, this can hinder its inclusion in your deck strategy.

Comparatively High Mana Cost: The card’s mana cost is relatively steep for its effect. When you could be advancing your board presence or setting up defenses, spending five mana can be a substantial investment. There might be alternative enchantments or spells offering similar protections or advantages without such a hefty mana investment, making them preferable in tightly curated decks.


Reasons to Include in Your Collection

Versatility: Feroz’s Ban offers a broad protective measure that shields your creatures and enchantments, making it an excellent addition to decks focusing on defense and long-term strategies.

Combo Potential: This card excels in combo setups by safeguarding key combo pieces from spot removal, thereby increasing the resilience of your intricate plays against targeted disruption.

Meta-Relevance: In environments dominated by decks that rely on targeted spells to deal with creatures and enchantments, Feroz’s Ban gains importance, providing a crucial layer of security for your valuable assets on the battlefield.


How to beat

Feroz’s Ban is a unique enchantment in Magic: The Gathering that impacts the game by increasing the cost of creature spells and preventing the use of planeswalker abilities from noncreature sources. To effectively navigate against this card, players should consider diversifying their strategies beyond just creature-focused decks. Artifacts and enchantments with passive abilities can circumvent the cost increase while still contributing to board presence and overall game strategy.

Another approach involves holding onto instant-speed removal or counter spells specifically for Feroz’s Ban. Once it hits the battlefield, being prepared to quickly eliminate it can minimize its disruptive impact. Additionally, prioritizing low-cost creatures or alternative cost spells could also keep a player’s momentum even in the presence of this controlling enchantment.

It’s also worth noting that Feroz’s Ban does not affect creature abilities. As a result, creatures with valuable activated abilities can be key components in a player’s arsenal, allowing for influential plays without the need for casting additional creatures that would be subject to the cost increase. By adapting strategies to include a variety of noncreature spells and key creatures, players can mitigate the effects of Feroz’s Ban, ensuring it doesn’t dictate the flow of the match.


Where to buy

If you're looking to purchase Feroz's Ban MTG card by a specific set like Homelands and Fifth Edition, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Feroz's Ban and other MTG cards:

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Printings

The Feroz's Ban Magic the Gathering card was released in 3 different sets between 1995-10-01 and 2001-04-11. Illustrated by 2 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
11995-10-01HomelandsHML 1071993NormalBlackHeather Hudson
21997-03-24Fifth Edition5ED 3701997NormalWhiteHeather Hudson
32001-04-11Seventh Edition7ED 2951997NormalWhiteDonato Giancola
42001-04-11Seventh Edition7ED 295★1997NormalBlackDonato Giancola

Legalities

Magic the Gathering formats where Feroz's Ban has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Feroz's Ban card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2008-04-01 A “creature spell” is any spell with the type Creature, even if it has other types such as Artifact or Enchantment. Older cards of type Summon are also Creature spells.