Fields of Summer MTG Card


Fields of Summer ensures a robust card flow, establishing a substantial hand size to outwit opponents. Offers instant speed and mana acceleration, crucial for adapting strategies and maintaining game tempo. Demands a specific mana combination, potentially complicating its inclusion in varied MTG decks.
Card setsReleased in 2 setsSee all
RarityCommon
TypePlane — Moag

Text of card

Whenever a player casts a spell, that player may gain 2 life. Whenever you roll chaos, you may gain 10 life.


Cards like Fields of Summer

Fields of Summer emerges as an enchanting option for land-based strategies within Magic: The Gathering, occupying a niche similar to cards such as Exploration and Burgeoning. Much like Exploration, Fields of Summer grants players additional land plays, setting the stage for an accelerated mana development. However, Fields of Summer offers a unique seasonal twist, providing benefits as the game progresses through various stages.

Burgeoning presents another comparison, allowing for instant-speed land play as opponents cast lands. Despite this responsiveness, Fields of Summer stands apart with its ongoing effects that unfold as turns pass, potentially yielding more than just extra land drops. Oracle of Mul Daya echoes this theme by allowing an additional land play and peeking into future draws, yet lacks Fields of Summer’s enchanting progressive enhancements.

Owing to its distinctive structured stages, Fields of Summer is well adapted to decks that aim to invest in long-term growth, marking its status as a card that not only increases land utility but also rewards players for the patience and strategic planning synonymous with Magic: The Gathering’s complex gameplay.

Exploration - MTG Card versions
Burgeoning - MTG Card versions
Oracle of Mul Daya - MTG Card versions
Exploration - MTG Card versions
Burgeoning - MTG Card versions
Oracle of Mul Daya - MTG Card versions

Cards similar to Fields of Summer by color, type and mana cost

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The Zephyr Maze - MTG Card versions
Kharasha Foothills - MTG Card versions
Celestine Reef - MTG Card versions
Stairs to Infinity - MTG Card versions
Horizon Boughs - MTG Card versions
The Great Forest - MTG Card versions
Sea of Sand - MTG Card versions
Izzet Steam Maze - MTG Card versions
Cliffside Market - MTG Card versions
Agyrem - MTG Card versions
Sokenzan - MTG Card versions
Raven's Run - MTG Card versions
Velis Vel - MTG Card versions
Academy at Tolaria West - MTG Card versions
Naar Isle - MTG Card versions
Minamo - MTG Card versions
The Fourth Sphere - MTG Card versions
Pools of Becoming - MTG Card versions
The Eon Fog - MTG Card versions
Prahv - MTG Card versions
The Zephyr Maze - MTG Card versions
Kharasha Foothills - MTG Card versions

Card Pros

Card Advantage: The Fields of Summer card offers a strategic advantage by potentially providing a steady stream of cards, thus ensuring that your hand remains full and allowing you to outpace your opponents in terms of options and responses.

Resource Acceleration: Fields of Summer excels in bolstering your mana pool, granting you the much-needed ramp to cast high-cost spells earlier in the game and outmaneuver your competition with more resource-intensive plays.

Instant Speed: The flexibility of casting Fields of Summer at instant speed gives you the upper hand against adversaries by enabling reactive play. It allows you to adapt to the ever-changing battlefield, holding back resources until the most opportune moment to disrupt an opponent’s strategy or to maximize your own game plan.


Card Cons

Discard Requirement: Fields of Summer necessitates the relinquishment of a valuable card from your hand. This can constrict your strategic options, particularly when your hand size is dwindling, leaving you at a potential resource disadvantage.

Specific Mana Cost: This card requires a precise combination of mana, including green mana, to be played. This can present a challenge when attempting to seamlessly integrate it into a multi-colored deck, as it might not align with a deck’s overall mana curve or strategy.

Comparatively High Mana Cost: Fields of Summer comes with a substantial mana investment, requiring a more considerable portion of your mana resources to cast. In faster-paced games or in formats that put a premium on efficiency, this may hinder the card’s potential, as there are alternatives that could achieve similar effects with a lesser mana expenditure.


Reasons to Include Fields of Summer in Your Collection

Versatility: Fields of Summer is a land card capable of tapping for multiple types of mana, allowing it to seamlessly integrate into multicolored decks. This flexibility ensures that it can adapt to various playing strategies and mana demands.

Combo Potential: With the ability to support a range of combos, Fields of Summer enables the activation of abilities and casting of spells that may require diverse mana combinations, enhancing the dynamism of your play.

Meta-Relevance: Given that the changing MTG landscape often elevates the importance of mana flexibility, Fields of Summer’s inclusion in your collection aligns perfectly with metagames that prize versatility and adaptability.


How to Beat Fields of Summer

Fields of Summer is an enchantment card that offers players in MTG a unique value by providing incremental life gain for playing lands. This card can be a subtle yet consistent source of advantage. To overcome this card, it’s crucial to adapt a strategy that minimizes the life gain’s impact or can outpace the advantage it provides.

One effective method is to employ enchantment removal spells such as Disenchant, which can outright eliminate Fields of Summer from the battlefield. Another strategy could be using aggressive deck builds that can bring down an opponent’s health faster than Fields of Summer can replenish it. Also, countering the card with spells like Negate when it’s cast can prevent it from ever taking effect.

Utilizing cards that penalize life gain, like Tainted Remedy, can turn Fields of Summer’s strength into a weakness. Finally, employing an alternative win condition that ignores life totals—like approach of the second sun or milling the opponent’s library—can bypass the life gain from Fields of Summer entirely. Therefore, while Fields of Summer can be a problematic card to play against, there are several strategies one can employ to mitigate its effects and achieve victory.


Where to buy

If you're looking to purchase Fields of Summer MTG card by a specific set like Planechase Planes and Planechase Anthology Planes, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Fields of Summer and other MTG cards:

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Printings

The Fields of Summer Magic the Gathering card was released in 2 different sets between 2009-09-04 and 2018-12-25. Illustrated by Daniel Ljunggren.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12009-09-04Planechase PlanesOHOP 102003PlanarBlackDaniel Ljunggren
22018-12-25Planechase Anthology PlanesOPCA 242015PlanarBlackDaniel Ljunggren

Rules and information

The reference guide for Magic: The Gathering Fields of Summer card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2009-10-01 A face-up plane card that’s turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01 A plane card is treated as if its text box included “When you roll {PW}, put this card on the bottom of its owner’s planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.” This is called the “planeswalking ability.”
2009-10-01 If an ability of a plane refers to “you,” it’s referring to whoever the plane’s controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01 The controller of a face-up plane card is the player designated as the “planar controller.” Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn’t leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.