Overrun MTG Card


Overrun transforms a developed board into an overwhelming force, making it a potent win condition. Best suited for green or creature-heavy decks, it rewards smart mana management and deck building. Countering Overrun requires strategic removal, counter spells, and maintaining board control.
Card setsReleased in 19 setsSee all
Mana cost
Converted mana cost5
RarityUncommon
TypeSorcery

Text of card

All creatures you control get +3/+3 and gain trample until end of turn.

"You want to know your enemy? Look at your feet while you trample him." —Tahngarth of the *Weatherlight*


Cards like Overrun

Overrun is a well-known card in MTG for its powerful board-impact. It provides creatures a significant boost with +3/+3 and trample until end of turn, reminiscent of another potent card, Overwhelming Stampede. Overwhelming Stampede, however, bases the boost on the strongest creature’s power, which can lead to even more dramatic swings in a player’s favor.

Moving forward, there’s also the card Craterhoof Behemoth, which has become a staple in many decks aiming for a massive surge to end the game. Craterhoof may be more mana-intensive but its effect grants even trample and a potentially larger power increase. Triumph of the Hordes introduces an additional layer to the combat trick genre by not only boosting creatures’ stats and giving them trample but also infect, which can quickly close games.

Considering the various options available, Overrun holds a solid position amongst green’s game-ending spells in MTG. It provides a balanced mix of cost efficiency and the immediate impact necessary to turn a stable board into a winning one.

Overwhelming Stampede - MTG Card versions
Craterhoof Behemoth - MTG Card versions
Triumph of the Hordes - MTG Card versions
Overwhelming Stampede - MTG Card versions
Craterhoof Behemoth - MTG Card versions
Triumph of the Hordes - MTG Card versions

Cards similar to Overrun by color, type and mana cost

Double Play - MTG Card versions
Plow Under - MTG Card versions
Restock - MTG Card versions
Tranquil Path - MTG Card versions
Parallel Evolution - MTG Card versions
Stunted Growth - MTG Card versions
Shamanic Revelation - MTG Card versions
Primal Command - MTG Card versions
Rebuking Ceremony - MTG Card versions
Feast of Worms - MTG Card versions
Natural Spring - MTG Card versions
Predatory Focus - MTG Card versions
Cyclical Evolution - MTG Card versions
Incremental Growth - MTG Card versions
Savage Conception - MTG Card versions
Bestial Menace - MTG Card versions
Overwhelming Stampede - MTG Card versions
Predatory Rampage - MTG Card versions
Mischief and Mayhem - MTG Card versions
Selvala's Charge - MTG Card versions
Double Play - MTG Card versions
Plow Under - MTG Card versions
Restock - MTG Card versions
Tranquil Path - MTG Card versions
Parallel Evolution - MTG Card versions
Stunted Growth - MTG Card versions
Shamanic Revelation - MTG Card versions
Primal Command - MTG Card versions
Rebuking Ceremony - MTG Card versions
Feast of Worms - MTG Card versions
Natural Spring - MTG Card versions
Predatory Focus - MTG Card versions
Cyclical Evolution - MTG Card versions
Incremental Growth - MTG Card versions
Savage Conception - MTG Card versions
Bestial Menace - MTG Card versions
Overwhelming Stampede - MTG Card versions
Predatory Rampage - MTG Card versions
Mischief and Mayhem - MTG Card versions
Selvala's Charge - MTG Card versions

Card Pros

Card Advantage: When played, Overrun can often lead to a sweeping victory by enhancing all your creatures’ power and toughness. This not only gives you an in-game advantage but could potentially end the game in your favor, leveraging the board presence you’ve built up to that point.

Resource Acceleration: Overrun can be a game-changer in green decks that excel at resource acceleration. It rewards you for ramping up your mana efficiently, allowing you to deploy this powerful spell earlier in the game, thereby amplifying your creatures’ offensive capabilities when your opponent may not be ready.

Instant Speed: While Overrun itself doesn’t have instant speed, its overwhelming effect can be as decisive as the smartest instant play. Your creatures benefit from a significant power and toughness boost and trample, often allowing you to circumvent defenses and push through for lethal damage.


Card Cons

Specific Mana Cost: Overrun demands a specific combination of green mana as part of its casting cost, making it mostly suitable for mono-green or green-heavy decks, thereby limiting its adaptability in multi-colored decks.

Comparatively High Mana Cost: With a casting cost that involves five mana, including three green, Overrun can be resource-intensive. This mana investment can be difficult to make, especially in the early stages of the game or when competing against decks that aim to win quickly.

Discard Requirement: While Overrun itself does not have a discard requirement, it’s crucial to consider the deck space and card choices. Running Overrun may necessitate other cards that facilitate sufficient mana generation or card draw, potentially leading to hard decisions in hand management and card advantage.


Reasons to Include Overrun in Your Collection

Versatility: Overrun is a powerful addition to any green deck, particularly those that focus on creature strategies. Its ability to provide a significant boost in power and toughness along with trample to your creatures can turn the tide of any game.

Combo Potential: This card synergizes well with decks that generate a large number of tokens or creatures. Its effect can exponentially increase the threat level of an already wide board, making it a game-ending play when combined with other synergistic pieces.

Meta-Relevance: In metas where aggressive and creature-centric strategies prevail, Overrun serves as a formidable top-end threat. It allows you to quickly close out games before control decks can stabilize or overwhelm other aggro strategies with sheer force.


How to Overcome Overrun

In the realm of Magic: The Gathering, Overrun serves as a powerful finisher in green decks, often providing creatures with the extra push to turn a stable board state into a winning one. The card boosts your creatures with not only a notable +3/+3 increase but also gives them trample, allowing excess damage to spill over to the opponent.

To counter this impactful card, ensure your sideboard has options to disrupt Overrun’s strategy. Board wipes like Wrath of God or Damnation can be game changers, clearing the field before the opponent gets the chance to cast Overrun. Spot removals such as Path to Exile or Doom Blade are also useful for taking out key creatures early on. Permission spells like Counterspell or Negate can directly negate Overrun, while Ensnaring Bridge can keep the buffed creatures at bay. It’s pertinent to manage the board and keep the creature count low, minimizing the devastating impact Overrun could have.

Ultimately, preparedness against Overrun involves a balance of removal, counter spells, and board control tactics to ensure that when it does hit the stack, its effects are significantly neutered or entirely negated.


Where to buy

If you're looking to purchase Overrun MTG card by a specific set like Tempest and World Championship Decks 1999, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Overrun and other MTG cards:

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Printings

The Overrun Magic the Gathering card was released in 18 different sets between 1997-10-14 and 2022-10-14. Illustrated by 2 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
11997-10-14TempestTMP 2431997NormalBlackJeff Miracola
21999-08-04World Championship Decks 1999WC99 ml243sb1997NormalGoldJeff Miracola
32001-10-01OdysseyODY 2601997NormalBlackCarl Critchlow
42007-07-13Tenth Edition10E 2842003NormalBlackCarl Critchlow
52007-07-13Tenth Edition10E 284★2003NormalBlackCarl Critchlow
62009-07-17Magic 2010M10 1982003NormalBlackCarl Critchlow
72010-06-04Duels of the PlaneswalkersDPA 782003NormalBlackCarl Critchlow
82011-07-15Magic 2012M12 1862003NormalBlackCarl Critchlow
92012-06-01Planechase 2012PC2 722003NormalBlackCarl Critchlow
102014-11-07Commander 2014C14 2072015NormalBlackCarl Critchlow
112014-12-05Duel Decks Anthology: Garruk vs. LilianaGVL 242015NormalBlackCarl Critchlow
122015-05-06Tempest RemasteredTPR 1852015NormalBlackJeff Miracola
132015-11-13Commander 2015C15 1952015NormalBlackCarl Critchlow
142016-08-26Conspiracy: Take the CrownCN2 1892015NormalBlackCarl Critchlow
152016-11-25Planechase AnthologyPCA 722015NormalBlackCarl Critchlow
162017-06-09Commander AnthologyCMA 1302015NormalBlackCarl Critchlow
172019-11-07Mystery BoosterMB1 12872015NormalBlackCarl Critchlow
182020-09-26The ListPLST CMA-1302015NormalBlackCarl Critchlow
192022-10-14Game Night: Free-for-AllGN3 1032015NormalBlackCarl Critchlow

Legalities

Magic the Gathering formats where Overrun has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Overrun card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2009-10-01 Overrun affects only creatures you control at the time it resolves. It won’t affect creatures that come under your control later in the turn.