Ragnar MTG Card


Gains an edge with card advantage by recycling creatures from the graveyard to your hand. Grants gameplay flexibility and efficiency through instant speed and strategic resource use. Presents some challenges with specific mana requirements and potential high costs.
Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeLegendary Creature — Human Cleric
Power 2
Toughness 2

Text of card

o Wo Uo Goc T: Regenerate target creature.

"On the field of honor, a soldier need have no fear."


Cards like Ragnar

Ragnar, while not one of the most renowned commanders from the Legends set, offers a unique restoration ability in MTG’s multiplayer formats. Situated among the category of legendary creatures that can regrow lost allies, its close counterpart could be considered Karador, Ghost Chieftain. Karador allows a player to cast a creature from their graveyard each turn, harnessing the recursion theme but without the specific targeting or instant speed that Ragnar presents.

Additionally, there’s Teneb, the Harvester, who also plucks creatures from the graveyard straight into the battlefield, provided that you’re able to deal combat damage to a player. Teneb’s method is aggressive, while Ragnar’s is more defensive, promising recovery at the moment it’s needed most. Breya, Etherium Shaper offers versatility in recurrence as well but leans toward an artifact strategy rather than Ragnar’s creature-focused revival.

In summary, within the broad variety of recursion mechanics in MTG, Ragnar can be seen as a specialized tool—valuable in scenarios that call for targeted creature recovery with the added bonus of instant utility. This card maintains its place in a niche that, while narrow, can be incredibly impactful in the right deck configurations.

Karador, Ghost Chieftain - MTG Card versions
Teneb, the Harvester - MTG Card versions
Breya, Etherium Shaper - MTG Card versions
Karador, Ghost Chieftain - MTG Card versions
Teneb, the Harvester - MTG Card versions
Breya, Etherium Shaper - MTG Card versions

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Card Pros

Card Advantage: Ragnar is a pivotal card in securing a favorable position through card advantage. Its ability to return target creature from your graveyard to your hand after an exchange ensures that you retain valuable resources, keeping your hand well-stocked and ready to counter your opponent’s moves.

Resource Acceleration: While Ragnar itself doesn’t directly produce additional mana or resources, its recursive ability effectively reduces the cost of creature spells by giving them another chance at play. This efficiency can keep the momentum on your side, allowing you to deploy threats consistently and sustain your board presence without diminishing your hand.

Instant Speed: The flexibility of Ragnar’s ability, which can be activated at instant speed, provides strategic depth to gameplay. Being able to respond to an opponent’s actions on their turn adds a layer of complexity and surprise, making Ragnar a card that can turn the tide of the game without warning, preserving your creatures just as the opponent thought they had secured a victory.


Card Cons

Discard Requirement: Ragnar’s activation demands that a player discards a card, a potentially costly prerequisite when your hand is dwindling, and each card holds significant value to your game plan.

Specific Mana Cost: Calling upon Ragnar’s abilities requires a precise combination of mana, notably including both blue and white. This exacting cost can restrict the card’s inclusion, primarily affecting deck builders who seek a broader color palette or a fast mana curve.

Comparatively High Mana Cost: Ragnar enters the battlefield with a considerable mana investment that may not always align with the tempo of the game. In environments where quick plays are crucial, the resources reserved for this card could potentially be allocated to more impactful, lower-cost alternatives, offering immediate board presence or game-changing effects.


Reasons to Include in Your Collection

Versatility: Ragnar offers a flexible approach to deck-building with its ability to regrow creatures from the graveyard. This fits perfectly into a variety of deck archetypes, particularly those that hinge on creature-based strategies or recursion.

Combo Potential: In the world of powerful synergies, Ragnar shines by enabling recurring combos with key creatures, giving players the chance to reutilize crucial enter-the-battlefield or death triggers within the same game.

Meta-Relevance: Ragnar retains relevance in metas where creature-based decks prevail. His capability to consistently recover valuable creatures from the graveyard can provide resilience against removal-heavy or midrange strategies, thereby sustaining a player’s board presence.


How to Beat Ragnar

Ragnar, as an MTG card, presents a unique challenge on the battlefield with its regenerative abilities. Being able to save creatures from the brink of death keeps your opponent’s strategy alive and can turn the tide of the game. To effectively topple a deck that employs Ragnar, it’s critical to utilize removal spells that don’t destroy but exile. Spells such as Path to Exile or Swords to Plowshares circumvent Ragnar’s regeneration by removing the creature from the game altogether.

Another effective strategy is using counterspells to prevent Ragnar from entering the battlefield in the first place. A well-timed Counterspell or Mana Leak can ensure that the regeneration ability doesn’t even become a factor. Additionally, employing board wipes like Wrath of God can overwhelm Ragnar’s ability by attempting to destroy all creatures at once, exceeding the capabilities of a single regeneration.

Lastly, taking advantage of the speed of your deck can be key against a Ragnar strategy. As Ragnar requires mana to activate its ability, keeping pressure with an aggressive start can stretch your opponent’s resources thin, making it difficult for them to utilize Ragnar’s regeneration effectively. It’s all about timing and ensuring that your removals and threats are lined up to counter the potential that Ragnar brings to the table.


Where to buy

If you're looking to purchase Ragnar MTG card by a specific set like Legends and Masters Edition III, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Ragnar and other MTG cards:

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Printings

The Ragnar Magic the Gathering card was released in 2 different sets between 1994-06-01 and 2009-09-07. Illustrated by Melissa A. Benson.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
11994-06-01LegendsLEG 2501993NormalBlackMelissa A. Benson
22009-09-07Masters Edition IIIME3 1671997NormalBlackMelissa A. Benson

Legalities

Magic the Gathering formats where Ragnar has restrictions

FormatLegality
OldschoolLegal
CommanderLegal
LegacyLegal
PaupercommanderRestricted
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal