Rowan Kenrith MTG Card


Rowan Kenrith offers card advantage and can rapidly accelerate your mana resources for a game-changing play. While powerful, her discard requirement and red mana casting cost limit some decks’ compatibility. Despite the high mana cost, Rowan’s versatility and meta relevance make her a worthy inclusion in red strategies.
Card setsReleased in 5 setsSee all
Mana cost
Converted mana cost6
RarityMythic
TypeLegendary Planeswalker — Rowan
Abilities Partner,Partner with
Loyalty 4

Text of card

+2: During target player's next turn, each creature that player controls attacks if able. −2: Rowan Kenrith deals 3 damage to each tapped creature target player controls. −8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy." Partner with Will Kenrith Rowan Kenrith can be your commander.


Cards like Rowan Kenrith

Rowan Kenrith shines in the diverse landscape of planeswalker cards within Magic: The Gathering. She stands shoulder to shoulder with other red-aligned planeswalkers like Chandra, Torch of Defiance. Both cards bring multiple abilities to the table, empowering red decks with versatile strategies. Rowan, however, prides herself on her ability to interact with players’ turns, offering the unique twist of double-activating loyalty abilities under certain conditions.

Dack Fayden, the Greatest Thief in the Multiverse, presents another interesting comparison. While Dack excels in controlling the game by manipulating and stealing opponents’ artifacts, Rowan’s emphasis leans more towards bolstering your own strategic plays and red spells. Furthermore, Rowan’s potential to impact the board is enhanced when paired with her twin, Will Kenrith, highlighting the synergetic nature of certain planeswalkers.

In analyzing the planeswalker landscape, Rowan Kenrith provides a distinctive blend of control and strategic depth, especially when utilized in concert with other spells and characters that boost her abilities. This creates a dynamic that can prove to be more interactive and situationally powerful than other standalone red planeswalker options.

Chandra, Torch of Defiance - MTG Card versions
Dack Fayden - MTG Card versions
Will Kenrith - MTG Card versions
Chandra, Torch of Defiance - MTG Card versions
Dack Fayden - MTG Card versions
Will Kenrith - MTG Card versions

Cards similar to Rowan Kenrith by color, type and mana cost

Chandra Ablaze - MTG Card versions
Chandra, Flamecaller - MTG Card versions
Chandra, Pyrogenius - MTG Card versions
Chandra, Bold Pyromancer - MTG Card versions
Sarkhan, Dragonsoul - MTG Card versions
Chandra, Flame's Fury - MTG Card versions
Chandra, Awakened Inferno - MTG Card versions
Chandra, Flame's Catalyst - MTG Card versions
Chandra, Hope's Beacon - MTG Card versions
Chandra Ablaze - MTG Card versions
Chandra, Flamecaller - MTG Card versions
Chandra, Pyrogenius - MTG Card versions
Chandra, Bold Pyromancer - MTG Card versions
Sarkhan, Dragonsoul - MTG Card versions
Chandra, Flame's Fury - MTG Card versions
Chandra, Awakened Inferno - MTG Card versions
Chandra, Flame's Catalyst - MTG Card versions
Chandra, Hope's Beacon - MTG Card versions

Card Pros

Card Advantage: Rowan Kenrith is designed with abilities that can disrupt your opponent’s hand while you gain an edge in card selection. Her emblem, in particular, lets you draw from each red instant and sorcery cast, tipping the scales towards a more substantial card advantage.

Resource Acceleration: With Rowan Kenrith on the battlefield, you’re given an avenue for resource acceleration. Her +2 ability, which allows you to add one red mana for each Planeswalker you control, can potentially ramp your mana resources, enabling a quicker deployment of high-impact cards.

Instant Speed: Rowan’s second ability can interact at instant speed, offering a strategic layer of gameplay. During critical moments, instantly creating Rowan Kenrith blockers can significantly alter the course of combat in your favor.


Card Cons

Discard Requirement: Rowan Kenrith has abilities that can be potent in the right deck, but players should note that unlocking her full potential often requires discarding cards to activate planeswalker abilities. This cost can set you back in terms of hand advantage, especially if you’re in a situation where card quantity is critical for maintaining gameplay options.

Specific Mana Cost: Rowan’s casting requirement includes red mana, which ties her utility to decks that run this color. If your deck does not focus on red or can’t consistently generate it, you might find Rowan challenging to cast on curve, reducing her overall versatility.

Comparatively High Mana Cost: While Rowan offers valuable control and synergy with spellslinging, her initial casting cost is not insignificant. There are scenarios where the mana invested into casting Rowan could be seen as steep, considering other planeswalkers or impactful cards you may play at a similar cost.


Reasons to Include Rowan Kenrith in Your Collection

Versatility: Rowan Kenrith is a powerful planeswalker card that can slot into a multitude of red decks. Her ability to target multiple creatures and players gives her a level of flexibility that can support various strategies, whether it’s controlling the board or supporting aggressive tactics.

Combo Potential: Her plus ability can turn any spell into a potential double threat, which when paired with the right deck can lead to devastating combos. This can synergize exceptionally well with cards that have cast triggers or instants and sorceries that benefit from being copied.

Meta-Relevance: In a meta that values planeswalkers or where red strategies are prevalent, Rowan Kenrith becomes even more impactful. Her ultimate can change the course of a game, and her presence on the board demands an immediate answer, distracting opponents from other threats.


How to beat

Rowan Kenrith is a powerful planeswalker card that can create a challenging environment for opponents in Magic: The Gathering. Her abilities to deal damage and upend opponents’ plans by limiting which spells can be cast can quickly tip the game in favor of the player who controls her. However, there are strategies that can turn the tables.

Focused removal spells are effective in taking Rowan off the board as soon as she appears. Cards like Dreadbore or Hero’s Downfall, which target planeswalkers directly, can be the key to dismantling Rowan’s influence. Additionally, applying pressure with a quick creature offensive can also overwhelm a planeswalker’s loyalty before its controller can leverage their abilities. Counterspells play a crucial role too, negating Rowan’s impact if you snipe her as she’s being cast. Likewise, strategies that involve hexproof or shroud can protect your cards from Rowan’s abilities, decimating the advantage she provides.

In essence, swift and targeted responses are foundational in combating Rowan Kenrith. Direct removal, aggressive attacks, and protective measures can all contribute to neutralizing her as a threat, allowing you to maintain a steady course towards victory.


BurnMana Recommendations

Discovering the strengths and weaknesses of Rowan Kenrith can redefine your MTG gameplay. Card advantage, resource acceleration, and versatile instant interactions are just the surface of what Rowan brings to the table. On the flip side, being aware of her discard requirements, color-specific mana constraints, and high casting cost means a well-informed player can strategize effectively. Including Rowan in your collection opens doors to new combos and meta strategies, while understanding how to counteract her influence can safeguard your path to victory. Dive deeper into maximizing your MTG expertise—whether it’s leveraging Rowan’s potential or defending against her—every card knowledge is a step towards triumph. Ready to enhance your MTG know-how? Join us for in-depth insights and strategies.


Where to buy

If you're looking to purchase Rowan Kenrith MTG card by a specific set like Battlebond and Battlebond, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Rowan Kenrith and other MTG cards:

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Printings

The Rowan Kenrith Magic the Gathering card was released in 4 different sets between 2018-06-08 and 2022-06-10. Illustrated by Anna Steinbauer.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12018-06-08BattlebondBBD 2562015NormalBlackAnna Steinbauer
22018-06-08BattlebondBBD 22015NormalBlackAnna Steinbauer
32018-06-08Battlebond PromosPBBD 256s2015NormalBlackAnna Steinbauer
42020-09-26The ListPLST BBD-22015NormalBlackAnna Steinbauer
52022-06-10Commander Legends: Battle for Baldur's GateCLB 8052015NormalBlackAnna Steinbauer

Legalities

Magic the Gathering formats where Rowan Kenrith has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Rowan Kenrith card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2018-06-08 An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2018-06-08 Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
2018-06-08 Effects that raise or lower a creature's power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.
2018-06-08 If a creature affected by Rowan's first ability can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
2018-06-08 If an affected creature gains an ability after Will's first ability resolves, it will keep that ability.
2018-06-08 If the spell or ability has damage divided as it was cast or activated (like Chandra's Pyrohelix), the division can't be changed (although the targets receiving that damage still can).
2018-06-08 If the spell or ability that's copied has an X whose value was determined as it was cast or activated (like Blaze does), the copy will have the same value of X.
2018-06-08 If the spell or ability that's copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. A different mode can't be chosen.
2018-06-08 If you have two of Will's emblems, perhaps because Rowan's emblem copied Will's last ability, each one will copy a spell you cast. The same is true of Rowan's emblem in regard to abilities you activate.
2018-06-08 If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
2018-06-08 Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
2018-06-08 Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
2018-06-08 Rowan's second ability targets only the player. Tapped creatures with hexproof that player controls will be dealt damage as that ability resolves.
2018-06-08 The ability of Will's emblem can copy any instant or sorcery spell, not just one with targets. Similarly, the ability of Rowan's emblem can copy any activated ability that isn't a mana ability. A mana ability is an ability that produces mana, not an ability that costs mana.
2018-06-08 The ability of either Kenrith's emblem can copy the spell or ability even if that spell or ability is countered before the emblem's triggered ability resolves.
2018-06-08 The controller of a copied spell can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy. Similarly, for Rowan's emblem, effects based on non-mana costs that were paid for the original ability are copied as though those same costs were paid for the copy.
2018-06-08 The copy is created on the stack, so it's not “cast” or “activated.” Abilities that trigger when a player casts a spell or activates an ability (such as either emblem's own ability) won't trigger.
2018-06-08 The copy of the spell created by Will's emblem resolves before the original spell. The same is true of the copy of the activated ability created by Rowan's emblem.
2018-06-08 The copy will have the same targets as the spell or ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2018-06-08 The last abilities of Will and Rowan apply to Commander games only. They have no effect in other games.
2018-06-08 The second ability represented by the “partner with
-ame]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with
-ame]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
2018-06-08 The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
2018-06-08 To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.
2018-06-08 Will's first ability overwrites all previous effects that set a creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after that ability resolves will overwrite this effect.
2018-06-08 “Partner with
-ame]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named
-ame], reveal it, put it into their hand, then shuffle their library.”