Truce MTG Card


Truce offers card advantage at instant speed, allowing strategic plays and greater hand flexibility. Potential drawbacks include card discard and specific mana costs possibly hindering its play. Inclusive in decks that capitalize on drawing cards, Truce transforms into a tactical asset.
Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeInstant

Text of card

Each player may draw up to two cards. For each card less than two any player draws, that player gains 2 life.

"The people of Aysen feed us, and we don't kill them. That's my kind of truce." —Eron the Relentless


Cards like Truce

Truce is an interesting card that invites players to a momentary pause in hostilities in the world of Magic: The Gathering. Reflecting on cards with a similar theme, we find temporary peace in the form of Peace Talks which also stops combat for a turn. However, Truce has the unique aspect of drawing cards, striking a balance between halting aggression and gaining card advantage.

Looking towards comparable card-drawing spells, we encounter Howling Mine, which stands out for its constant supply of cards at each draw step. Unlike Truce, however, it doesn’t provide a break from combat and extends the benefit to all players throughout the game. We also have Temple Bell, offering the option to draw cards at will, but it lacks the immediate impact of card advantage that a well-timed Truce can offer.

In essence, Truce blends the defensive strategy of delaying combat with the proactive move of drawing cards, making it a dual-threat in situations that call for both respite and resources. In its niche, Truce serves as a unique card with benefits not easily replicated by its counterparts in Magic: The Gathering.

Peace Talks - MTG Card versions
Howling Mine - MTG Card versions
Temple Bell - MTG Card versions
Peace Talks - MTG Card versions
Howling Mine - MTG Card versions
Temple Bell - MTG Card versions

Cards similar to Truce by color, type and mana cost

Reverse Damage - MTG Card versions
Army of Allah - MTG Card versions
Holy Light - MTG Card versions
Blood of the Martyr - MTG Card versions
Piety - MTG Card versions
Martyrdom - MTG Card versions
Harsh Justice - MTG Card versions
Kor Chant - MTG Card versions
Just Fate - MTG Card versions
Waylay - MTG Card versions
Warrior's Honor - MTG Card versions
Radiant's Judgment - MTG Card versions
Abolish - MTG Card versions
Restrain - MTG Card versions
Prismatic Strands - MTG Card versions
Ardenvale Tactician // Dizzying Swoop - MTG Card versions
Teferi's Protection - MTG Card versions
Oblation - MTG Card versions
Wing Shards - MTG Card versions
Armed Response - MTG Card versions
Reverse Damage - MTG Card versions
Army of Allah - MTG Card versions
Holy Light - MTG Card versions
Blood of the Martyr - MTG Card versions
Piety - MTG Card versions
Martyrdom - MTG Card versions
Harsh Justice - MTG Card versions
Kor Chant - MTG Card versions
Just Fate - MTG Card versions
Waylay - MTG Card versions
Warrior's Honor - MTG Card versions
Radiant's Judgment - MTG Card versions
Abolish - MTG Card versions
Restrain - MTG Card versions
Prismatic Strands - MTG Card versions
Ardenvale Tactician // Dizzying Swoop - MTG Card versions
Teferi's Protection - MTG Card versions
Oblation - MTG Card versions
Wing Shards - MTG Card versions
Armed Response - MTG Card versions

Card Pros

Card Advantage: Truce provides each player with an opportunity to draw up to three cards, potentially increasing hand size and offering a bounty of options for future plays. This can give you the leverage needed to make strategic decisions as the match progresses.

Resource Acceleration: Despite not directly accelerating resources, Truce can indirectly contribute to resource advantage by providing more options to draw into lands or ramp spells. A larger hand increases the likelihood of pulling the cards needed to advance your board state rapidly.

Instant Speed: The ability to play Truce at instant speed gives you significant flexibility during the game. You can adapt to the evolving board, respond to opponents’ threats effectively, or simply maximize the use of your mana each turn, waiting until the most advantageous moment to cast.


Card Cons

Discard Requirement: Truce necessitates discarding a card as an additional cost to play, which can be a deterrent when your hand is already depleted or the cards in hand are critical for your strategy.

Specific Mana Cost: This card requires white mana to cast, making it less versatile for decks that run a multitude of colors or those that might not always have white mana readily available.

Comparatively High Mana Cost: With a mana cost that demands two white mana plus one of any color, Truce might be considered costly given that the card’s effect benefits all players, potentially negating the strategic advantage you could gain from it.


Reasons to Include in Your Collection

Versatility: Truce offers a unique advantage by granting you and an opponent a momentary peace tied to card advantage. This card effortlessly slots into control or combo decks that thrive on drawing cards while setting up their win conditions.

Combo Potential: This card shines when paired with effects that punish your opponents for drawing cards or gaining life. In combination with cards like Underworld Dreams or Sulfuric Vortex, Truce can become part of a strategic blow to opponents even as you both ostensibly benefit.

Meta-Relevance: In environments where games tend to drag on, Truce can help you stay ahead by refreshing your hand, thus maintaining pressure or providing answers to opponents’ threats. It’s particularly effective against decks that are reliant on maintaining card advantage themselves.


How to Beat

Truce is an intriguing card in Magic: The Gathering that tests the strategic approach of both players, offering a unique form of interaction. It allows each player to draw cards under the condition of both parties agreeing to it. This creates an unusual and potentially advantageous scenario if you can ensure your deck can capitalize on the newly drawn cards more effectively than your opponent.

To outmaneuver an opponent employing Truce, key strategies involve card advantage and selective draw denial. One method is maintaining a lead in valuable cards in hand, making it less enticing for an opponent to propose a truce. Another is employing counterspells or abilities that prevent your opponent from benefiting fully from the card’s effects. For instance, the use of Notion Thief can turn Truce to your advantage by limiting your opponent’s draw while bolstering your own hand.

Ultimately, it’s about understanding the tempo and moment to optimally navigate around Truce. Poker-faced negotiation and analyzing both yours and your opponent’s deck composition play pivotal roles in determining when to agree to Truce and when to work around it. Thus, with the right tactics, you can ensure Truce becomes an asset rather than a setback in your gameplay.


Where to buy

If you're looking to purchase Truce MTG card by a specific set like Homelands and Pro Tour Collector Set, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Truce and other MTG cards:

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Printings

The Truce Magic the Gathering card was released in 3 different sets between 1995-10-01 and 1997-03-24. Illustrated by 2 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
11995-10-01HomelandsHML 201993NormalBlackMelissa A. Benson
21996-05-02Pro Tour Collector SetPTC shr20sb1993NormalGoldMelissa A. Benson
31997-03-24Fifth Edition5ED 651997NormalWhiteDonato Giancola

Legalities

Magic the Gathering formats where Truce has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal