UNIT Headquarters MTG Card


A card-drawing engine, UNIT Headquarters ensures a consistently full hand to respond to opponents effectively. Ramps up mana, enabling earlier casting of high-cost spells, which can be decisive in a match. Fits various deck types, aiding multicolored strategies and morphs into a creature for versatility.
UNIT Headquarters - Doctor Who
RarityCommon
TypePlane — Earth
Released2023-10-13
Set symbol
Set nameDoctor Who
Set codeWHO
Number604
Frame2015
LayoutPlanar
BorderBlack
Illustred byHristo D. Chukov

Text of card

When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token. Whenever chaos ensues, put a +1/+1 counter on each creature you control.


Cards like UNIT Headquarters

UNIT Headquarters brings a novel twist to the roster of land cards in Magic: The Gathering. It aligns closely with the features of cards like Command Tower, both serving as key fixtures in any Commander player’s arsenal. UNIT Headquarters, particularly in multicolored decks, can tap for any color much like Command Tower but it offers an additional strategic benefit – it can become a creature. This ability to transform into a tactical asset on the battlefield gives it a dynamic edge over the static mana provision of Command Tower.

In discussions around versatile lands, Gavony Township often comes to light. Tapping for colorless mana and enabling creature buffs is noteworthy, but UNIT Headquarters invites players to activate creature mode with vigilance, adding a layer of offense and defense. Moreover, Alchemist’s Refuge is another land also offering utility beyond mana generation—it grants your spells flash. While not as aggressive as UNIT Headquarters’ transformation into a creature, the strategic flash-casting can swing games. Still, the utility of becoming a creature with vigilance should not be underestimated.

Critical analysis of UNIT Headquarters within the scope of transformative lands suggests that it carries significant weight. Its multipurpose nature gives players more than just color fixing—it’s a Swiss Army knife in land form, capable of adapting to the shifting tides of MTG gameplay.

Command Tower - MTG Card versions
Gavony Township - MTG Card versions
Alchemist's Refuge - MTG Card versions
Command Tower - MTG Card versions
Gavony Township - MTG Card versions
Alchemist's Refuge - MTG Card versions

Cards similar to UNIT Headquarters by color, type and mana cost

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Nephalia - MTG Card versions
Celestine Reef - MTG Card versions
Stairs to Infinity - MTG Card versions
The Great Forest - MTG Card versions
Sea of Sand - MTG Card versions
Izzet Steam Maze - MTG Card versions
Cliffside Market - MTG Card versions
Agyrem - MTG Card versions
Sokenzan - MTG Card versions
Raven's Run - MTG Card versions
Velis Vel - MTG Card versions
Academy at Tolaria West - MTG Card versions
Naar Isle - MTG Card versions
Minamo - MTG Card versions
The Fourth Sphere - MTG Card versions
Prahv - MTG Card versions
The Zephyr Maze - MTG Card versions
Kharasha Foothills - MTG Card versions
Trail of the Mage-Rings - MTG Card versions
Stensia - MTG Card versions
Nephalia - MTG Card versions

Card Pros

Card Advantage: UNIT Headquarters excels at providing consistent card advantage, allowing you to draw an additional card every turn. This sustained access to more options keeps your hand well-stocked, giving you a better chance to respond to opponents’ moves and strategize your path to victory.

Resource Acceleration: With an ability to add colorless mana to your pool, UNIT Headquarters can ramp up your resources quickly. This acceleration is pivotal in casting high-cost spells sooner than your opponents, potentially turning the tide of the game in your favor.

Instant Speed: This unique land comes with the flexibility of being activated at instant speed. Such versatility lets you leave mana open to react to opponents’ actions, and if no immediate threats require your attention, you can invest in drawing more cards, ensuring that no mana is wasted.


Card Cons

Discard Requirement: UNIT Headquarters necessitates the discarding of a creature card to activate its major ability. This can be detrimental in scenarios where you’re already pressed for card advantage or if your hand lacks disposable creatures.

Specific Mana Cost: One element that could hinder the adaptability of UNIT Headquarters is its demand for specific mana colors. This may not sit well with decks that have a strict mana base or those running multiple colors, thus restricting the card’s versatility.

Comparatively High Mana Cost: The investment to get UNIT Headquarters on the field is not insignificant. Considering its initial mana cost, it competes with other impactful four-mana plays, which may offer immediate value or more flexible benefits in a game where tempo is key.


Reasons to Include UNIT Headquarters in Your Collection

Versatility: UNIT Headquarters is an adaptable land card that enters the battlefield untapped, ready to be used right away. It can seamlessly integrate into a variety of decks, enriching mana bases across multiple archetypes.

Combo Potential: With its ability to tap for any color of mana, this card is key for initiating and supporting combos, giving players the flexibility they need to execute their strategy without being restricted by color requirements.

Meta-Relevance: Given how dynamic the MTG landscape can be, having a reliable land like UNIT Headquarters that supports multicolor decks can be crucial for adapting to shifts in the meta. This makes the card a practical pick for those looking to stay competitive in an ever-evolving game environment.


How to beat

UNIT Headquarters offers a unique challenge on the battlefield. This card allows its controller to play an additional land during their turn, and given enough time, it can lead to a formidable advantage. However, there are several strategies to hinder or neutralize its impact. Land destruction cards like Field of Ruin can directly target UNIT Headquarters, removing the extra land play benefit swiftly. Artifact removal spells such as Naturalize or Shatterstorm are also effective in dismantling its utilities, as they can destroy UNIT Headquarters before the additional land plays become overwhelming. Additionally, countering key spells that capitalize on the extra land drop is another tactic. Cards like Dovin’s Veto or Mana Leak can interrupt your opponent’s crucial plays, diminishing the advantage UNIT Headquarters provides. Keeping pressure with creatures can also divert your opponent’s focus from leveraging their extra land drops to dealing with threats on the board. With the right mix of disruption and pressure, you can overcome the advantages UNIT Headquarters presents to your opponent.


Where to buy

If you're looking to purchase UNIT Headquarters MTG card by a specific set like Doctor Who, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the UNIT Headquarters and other MTG cards:

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