Wizard Class MTG Card


Wizard Class enhances your draw capabilities, ensuring a full hand and game control. Leveling up offers resource acceleration, empowering spell casting and strategizing. Leverages instant speed for flexible, responsive gameplay, optimizing mana use.
Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost1
RarityUncommon
TypeEnchantment — Class

Text of card

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. : Level 2 When this Class becomes level 2, draw two cards. : Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.


Cards like Wizard Class

The Wizard Class is a distinct contribution to the enchantment class cards in MTG. It shares similarities with other enchantment cards like Cleric Class and Rogue Class, which are also part of the Dungeons & Dragons-inspired set. Particularly, Wizard Class excels in the gradual value it offers across its different levels, much like its counterparts, yet it uniquely emphasizes the raw power of drawing and playing additional cards.

Delving into other classes, such as the aforementioned Cleric Class, there’s a focus on life gain and resilience, contrasting the draw power of Wizard Class. Meanwhile, Rogue Class emphasizes the subtlety of milling and gaining advantages from the opponent’s deck, diverging from Wizard Class’s strategy of bolstering one’s own hand and plays. Another enchantment to consider is Bard Class, which can amplify the power of Legendary creatures in your deck, again shifting away from the card advantage strategy.

Ultimately, while there are common threads linking these enchantment class cards together, the Wizard Class stands out among MTG players for its potential to accelerate one’s game plan by expanding hand size and options for casting spells, therefore solidifying its relevance in decks that favor drawing and casting numerous spells.

Cleric Class - MTG Card versions
Rogue Class - MTG Card versions
Bard Class - MTG Card versions
Cleric Class - MTG Card versions
Rogue Class - MTG Card versions
Bard Class - MTG Card versions

Cards similar to Wizard Class by color, type and mana cost

Flight - MTG Card versions
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Field of Dreams - MTG Card versions
Dream Coat - MTG Card versions
Tangle Kelp - MTG Card versions
Tidal Flats - MTG Card versions
Flood - MTG Card versions
Backfire - MTG Card versions
Mystic Remora - MTG Card versions
Essence Flare - MTG Card versions
Cloak of Invisibility - MTG Card versions
Mana Chains - MTG Card versions
Telepathy - MTG Card versions
Veiled Sentry - MTG Card versions
Air Bladder - MTG Card versions
Seal of Removal - MTG Card versions
Shimmering Wings - MTG Card versions
Aboshan's Desire - MTG Card versions
Curiosity - MTG Card versions
Genju of the Falls - MTG Card versions
Flight - MTG Card versions
Unstable Mutation - MTG Card versions
Field of Dreams - MTG Card versions
Dream Coat - MTG Card versions
Tangle Kelp - MTG Card versions
Tidal Flats - MTG Card versions
Flood - MTG Card versions
Backfire - MTG Card versions
Mystic Remora - MTG Card versions
Essence Flare - MTG Card versions
Cloak of Invisibility - MTG Card versions
Mana Chains - MTG Card versions
Telepathy - MTG Card versions
Veiled Sentry - MTG Card versions
Air Bladder - MTG Card versions
Seal of Removal - MTG Card versions
Shimmering Wings - MTG Card versions
Aboshan's Desire - MTG Card versions
Curiosity - MTG Card versions
Genju of the Falls - MTG Card versions

Decks using this card

MTG decks using Wizard Class. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

#NameFormatArchetypeEvent
Dimir MidrangeDimir Midrange PioneerDimir MidrangePioneer League 2024-04-05
Mono-Blue JewelMono-Blue Jewel PioneerMono-Blue JewelPioneer League 2023-11-27

Card Pros

Card Advantage: The Level 2 ability of the Wizard Class card offers the chance to draw a card upon the casting of your first spell each turn, ensuring a steady stream of options and maintaining your grip on the contest.

Resource Acceleration: By reaching Level 3, this enchantment allows you to tap creatures you control for an additional mana, dramatically increasing your resource pool and setting the pace for casting more significant spells sooner.

Instant Speed: One of the strengths of this Class card is the ability to level up at instant speed, giving you the flexibility to adapt during critical moments of gameplay or at the end of your opponent’s turn, thus optimizing your mana usage and strategic planning.


Card Cons

Discard Requirement: Diving into the details of Wizard Class, its Level 2 ability requires a strategic discard. To draw cards, you must first let go of some of your hand’s potential, which could put you at a disadvantage, particularly when your options are already few.

Specific Mana Cost: When building your deck, the color-specific mana cost of Wizard Class can be restrictive. Requiring both blue and generic mana, it demands a commitment to blue, potentially limiting your deck’s color versatility and requiring careful mana base construction to optimize performance.

Comparatively High Mana Cost: The initial investment and subsequent level-up costs of Wizard Class are on the higher side compared with other enchantments that enhance your capabilities. While it does provide a scaling advantage, its overall mana demands burden your economy, which might set you back in fast-paced games.


Reasons to Include in Your Collection

Versatility: The Wizard Class card is a flexible option for decks focused on spell-slinging or those that prioritize leveling up characters for enhanced abilities.

Combo Potential: As players advance the levels of Wizard Class, it unlocks new ways to draw cards and synergizes with strategies that capitalize on having no maximum hand size or drawing numerous cards in one turn.

Meta-Relevance: Within various MTG formats, decks that use spell-casting prowess or that rely on consistent card draw for fuel tend to sustain a solid foothold, making Wizard Class an apt choice for adapting to changing metagames.


How to beat

Overcoming the strategic advantages of the Wizard Class card in Magic: The Gathering can be as much about understanding your opponent’s deck as it is about the cards in your own. This particular enchantment from the Adventures in the Forgotten Realms set elevates the capabilities of wizards on the battlefield and enhances card draw mechanics. However, facing this type of card, it pays to disrupt your opponent’s strategy proactively.

One of the solid tactics is to incorporate enchantment removal cards in your deck, such as Disenchant or Mortify, to eliminate Wizard Class directly. Alternatively, countering it upon casting with spells like Negate ensures it never hits the board. If the Wizard Class is already at level two or three, focus on controlling the board. Sweepers like Doomskar are essential for clearing multiple creatures and reducing the value gained from increased card draw. Denying your opponent resources by using cards that force them to discard, like Mind Rot, can also effectively derail their game plan, making their enhanced card advantage less threatening.

In conclusion, strategically choosing and timing your removals, counters, and control measures are key to defeating a Wizard Class-led deck. Understanding and anticipating your opponent’s moves will put you in a position to win, even against the craftiest wizards.


BurnMana Recommendations

Magic the Gathering is a constantly evolving game, and mastering it is about combining the right cards to unlock powerful synergies and strategies. With the Wizard Class card, you delve into a world of strategic card draw and resource acceleration that can turn the tide of battle in your favor. When you weave this enchantment into your game, you ensure a steady flow of options and a faster path to casting game-changing spells. Are you ready to harness the full potential of your Mage deck and push your strategies beyond their limits? Dive deeper into the nuances of the Wizard Class card with us and discover how to optimize your deck’s performance for ultimate victory in the arena of MTG.


Where to buy

If you're looking to purchase Wizard Class MTG card by a specific set like The List and Adventures in the Forgotten Realms, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Wizard Class and other MTG cards:

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Printings

The Wizard Class Magic the Gathering card was released in 2 different sets between 2021-07-23 and 2021-07-23. Illustrated by Marta Nael.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12020-09-26The ListPLST AFR-812015ClassBlackMarta Nael
22021-07-23Adventures in the Forgotten RealmsAFR 812015ClassBlackMarta Nael

Legalities

Magic the Gathering formats where Wizard Class has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
PioneerLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Wizard Class card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2021-07-23 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2021-07-23 Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2021-07-23 Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2021-07-23 Gaining a level won't remove abilities that a Class had at a previous level.
2021-07-23 Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
2021-07-23 You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
2021-07-23 You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.