Wreck and Rebuild MTG Card


The card provides advantage by replenishing hands and accelerating resources, vital for late-game strategies. It requires a specific mana combination and discarding, which can limit playability and hand options. The versatility and combo potential make it a valuable tool, especially in artifact-focused metagames.
Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost3
RarityUncommon
TypeSorcery
Abilities Flashback,Mill

Text of card

Choose one — • Destroy target artifact or enchantment. • Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped. Flashback


Cards like Wreck and Rebuild

The strategic potential of Wreck and Rebuild in Magic: The Gathering can be compared to a few other notable cards in the game. Artifact Mutation is a card that also deals with the removal of artifacts but adds a twist by creating Saproling tokens. This provides immediate board presence, whereas Wreck and Rebuild focuses more on artifact replacement. Both cards offer players options to manipulate the battlefield to their advantage, but with different end goals in mind.

Another comparison can be drawn with Vandalblast, which offers a one-sided board wipe of artifacts. Vandalblast can clear the way for attacks or disrupt complex artifact-based combos with its Overload cost. While Vandalblast functions as a powerful removal tool, Wreck and Rebuild offers the unique benefit of not just destroying but also allowing you to cast an artifact card with the scrap value, potentially leading to a swift change in momentum.

Ultimately, Wreck and Rebuild stands out for its ability to turn destruction into development, as players dismantle artifacts only to reconstruct their game strategy with new ones. This card provides a distinct combination of disruption and advancement that can influence the game in multi-faceted ways.

Artifact Mutation - MTG Card versions
Vandalblast - MTG Card versions
Artifact Mutation - MTG Card versions
Vandalblast - MTG Card versions

Cards similar to Wreck and Rebuild by color, type and mana cost

Dire-Strain Rampage - MTG Card versions
Giantbaiting - MTG Card versions
Firespout - MTG Card versions
Heaven // Earth - MTG Card versions
Savage Smash - MTG Card versions
Road // Ruin - MTG Card versions
Dire-Strain Rampage - MTG Card versions
Giantbaiting - MTG Card versions
Firespout - MTG Card versions
Heaven // Earth - MTG Card versions
Savage Smash - MTG Card versions
Road // Ruin - MTG Card versions

Card Pros

Card Advantage: Wreck and Rebuild provides an opportunity to sift through the library by allowing you to choose artifacts and enchantments to discard and then draw cards. This can be a pivotal play to refuel your hand, ensuring you’re not falling behind in the late game.

Resource Acceleration: As Wreck and Rebuild touches the graveyard, it grants the potential for significant mana acceleration. Such an effect can be particularly impactful when you’re setting up for a game-changing turn or outpacing your opponents in a race for board dominance.

Instant Speed: The utility of Wreck and Rebuild is bolstered by its instant speed. This timing gives you the flexibility to adapt to the evolving board state, disrupt opponent strategies at critical moments, or simply optimize your mana usage throughout the phases of a turn.


Card Cons

Discard Requirement: Engaging in strategic gameplay often means managing your hand with precision. When it comes to Wreck and Rebuild, you’re faced with a trade-off; activating its potential requires you to let go of another card from your grip. This discard requirement can backfire, especially when your hand is already running thin, leaving you with fewer options for future plays and weakening your overall position on the battlefield.

Specific Mana Cost: Deckbuilding is an art, curated with a balance of color and cost. Wreck and Rebuild demands a specific combination of mana types, including a rigid red mana requirement. This can prove to be a stumbling block in formats or decks that value mana flexibility or those that run on a tight color scheme. Without the right mana base, this card might just languish in your hand, waiting for the stars—or rather, lands—to align.

Comparatively High Mana Cost: Mana economy is crucial in a game of MTG, and Wreck and Rebuild comes with a comparatively hefty price tag for its effect. With a myriad of spells in the vast card pool that could accomplish similar or even greater impacts on the game, savvy players might cast a skeptical eye at this card’s efficiency, considering the investment versus the return. In the race to maximize every mana spent, this card might not always come out ahead.


Reasons to Include in Your Collection

Versatility: Wreck and Rebuild offers a unique twist to any deck, capable of either accelerating your own board state or disrupting your opponent’s carefully laid plans, making it a flexible addition to various strategies.

Combo Potential: This card shines in scenarios where artifacts matter. Its ability to return critical artifacts from the graveyard or destroy pesky ones on the battlefield provides significant combo avenues in artifact-centric decks.

Meta-Relevance: In a game where artifact decks are common or if a specific artifact is dominating play, Wreck and Rebuild becomes an essential tool, providing both targeted removal and the potential for a comeback with its own artifact recursion capability.


How to beat

Wreck and Rebuild, as a versatile option in the realm of artifact and enchantment interaction, offers players a proactive approach to dealing with threats on the board. To counter this card effectively, it is crucial to anticipate its casting and maintain a balanced field presence. One successful strategy is to limit the number of valuable targets available, forcing the casting of Wreck and Rebuild to be less impactful or even a suboptimal play for your opponent.

Moreover, you can utilize instant-speed responses to protect your key pieces from being targeted or to salvage their effects. Implementing counter spells that negate the casting of Wreck and Rebuild ensures your game plan remains uninterrupted. Lastly, bear in mind that adapting your style to play fewer artifacts or enchantments and more resilient threats can also diminish the card’s potential impact against you, allowing you to maintain control of the game state.

Understanding and disrupting the timing and targets for Wreck and Rebuild can be the linchpin in turning the tables in your favor, keeping your strategy on track while disrupting your opponent’s plans.


Where to buy

If you're looking to purchase Wreck and Rebuild MTG card by a specific set like Doctor Who and Doctor Who, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Wreck and Rebuild and other MTG cards:

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Printings

The Wreck and Rebuild Magic the Gathering card was released in 2 different sets between 2023-10-13 and 2024-04-19. Illustrated by 2 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12023-10-13Doctor WhoWHO 7742015NormalBlackPablo Mendoza
22023-10-13Doctor WhoWHO 1692015NormalBlackPablo Mendoza
32024-04-19Outlaws of Thunder Junction CommanderOTC 2502015NormalBlackBen Hill

Legalities

Magic the Gathering formats where Wreck and Rebuild has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Wreck and Rebuild card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-10-13 "Flashback
-ost]" means "You may cast this card from your graveyard by paying
-ost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
2023-10-13 A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2023-10-13 If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
2023-10-13 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2023-10-13 You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2023-10-13 You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.