Pir, Imaginative Rascal Carta MTG


ExpansõesLançada em 3 expansõesVer todas
Custo de mana
Custo convertido de mana3
RaridadeRara
TipoLegendary Creature — Human
Habilidades Partner,Partner with
Ataque 1
Defesa 1

Onde comprar

Se você deseja comprar um cartão Pir, Imaginative Rascal MTG de um conjunto específico como Battlebond Promos and Battlebond, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Pir, Imaginative Rascal e outras cartas MTG:

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Expansões

A carta Pir, Imaginative Rascal Magic the Gathering foi lançada em 3 expansões diferentes entre 2018-06-08 e 2019-12-02. Ilustrado por 2 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12018-06-08Battlebond PromosPBBD 11s2015NormalPretaZoltan Boros
22018-06-08BattlebondBBD 112015NormalPretaZoltan Boros
32019-12-02Secret Lair DropSLD 10502015NormalSem bordaJeannie L Paske

Legalidades

Magic the Gathering formats where Pir, Imaginative Rascal has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
OathbreakerVálida
VintageVálida
DuelVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Pir, Imaginative Rascal fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2018-06-08 An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2018-06-08 Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
2018-06-08 If a permanent your team controls would enter the battlefield with one or more counters of any kind on it, it enters with that many plus one instead.
2018-06-08 If a spell or ability causes you to put cards in your hand without specifically using the word “draw,” Toothy’s middle ability won’t trigger.
2018-06-08 If an effect includes multiple instructions to put one or more counters on a permanent, such as Lifecrafter’s Gift does, Pir’s effect applies to each of those instructions.
2018-06-08 If enough -1/-1 counters are put on Toothy at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many cards you draw. For example, if there are two +1/+1 counters on Toothy and it gets three -1/-1 counters, you’ll draw two cards.
2018-06-08 If you draw multiple cards, Toothy’s middle ability triggers that many times. If your team also controls Pir, each of those resolving triggered abilities puts two +1/+1 counters on Toothy.
2018-06-08 If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
2018-06-08 Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.
2018-06-08 Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both.
2018-06-08 Pir’s effect can’t apply to itself as it’s entering the battlefield or to any other permanent entering the battlefield at the same time as it.
2018-06-08 The second ability represented by the “partner with
-ame]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with
-ame]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
2018-06-08 The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
2018-06-08 To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.
2018-06-08 “Partner with
-ame]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named
-ame], reveal it, put it into their hand, then shuffle their library.”