Siegecraft MTG Card


Siegecraft offers card advantage by overwhelming smaller creatures and altering the board in your favor. Resource acceleration with Siegecraft can shorten games by increasing creature damage output significantly. Although not instant, Siegecraft compels opponents’ instant responses, generating a strategic edge.
Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost4
RarityCommon
TypeEnchantment — Aura
Abilities Enchant

Text of card

Enchant creature Enchanted creature gets +2/+4.

"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun." —Golran, dragonscale captain


Cards like Siegecraft

Siegecraft stands as a noteworthy option among Aura enchantments in the realm of Magic: The Gathering. Its straightforward boost of +2/+4 to a creature mirrors the effects of other cards like Mammoth Umbra, which also gives a creature a significant defensive advantage. However, Siegecraft lacks the Totem Armor perk that comes with Umbra, making it a less protective choice for your creatures.

Another card in this category is Knightly Valor, which offers a creature +2/+2 and also brings a 2/2 Knight token with Vigilance into play. This additional creature can be pivotal in building up your board presence. Siegecraft, while providing a sturdier defensive boost, doesn’t contribute to your army’s numbers. Ethereal Armor also deserves a mention as it can potentially provide a much larger increase in power and toughness, depending on the number of enchantments controlling. This makes it incredibly potent in decks that are heavy on enchantments.

Each of these enchantments comes with its own strategic advantages, but Siegecraft delivers a reliable and straightforward addition to a single creature’s toughness, which can be crucial in ensuring its survival in combat.

Mammoth Umbra - MTG Card versions
Knightly Valor - MTG Card versions
Ethereal Armor - MTG Card versions
Mammoth Umbra - MTG Card versions
Knightly Valor - MTG Card versions
Ethereal Armor - MTG Card versions

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Karma - MTG Card versions
Conversion - MTG Card versions
Angelic Voices - MTG Card versions
Seeker - MTG Card versions
Drought - MTG Card versions
Justice - MTG Card versions
Divine Transformation - MTG Card versions
Field of Souls - MTG Card versions
Opal Titan - MTG Card versions
Ivory Mask - MTG Card versions
Parallax Wave - MTG Card versions
Worship - MTG Card versions
Diversionary Tactics - MTG Card versions
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Teleportation Circle - MTG Card versions
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Card Pros

Card Advantage: Siegecraft, when enchanted to your creatures, can have the effect of putting your opponent at a disadvantage by effectively dealing with their smaller creatures. Over the course of a match, this differential can significantly alter the board state in your favor.

Resource Acceleration: By boosting your creature’s power, Siegecraft may allow you to accelerate the rate at which you can inflict damage on your opponent, potentially shortening the length of the match. Stronger creatures can also protect your life total by serving as a deterrent against opposing attacks.

Instant Speed: While Siegecraft is not an instant itself, turning your creature into a more formidable opponent at sorcery speed ensures that you get full use of the enchantment during your attack phase. It forces your opponent to react, possibly at instant speed, to the new threat on the battlefield, which can lead to favorable situations for you.


Card Cons

Discard Requirement: Siegecraft necessitates a discard to activate certain aspects or combines poorly with discard-centric strategies, posing a setback when hand advantage is pivotal.

Specific Mana Cost: This card’s reliance on white mana restricts deck diversity and can be cumbersome for multicolored strategies not heavily skewed towards white.

Comparatively High Mana Cost: With its mana value may appear reasonable, in the competitive landscape, there are alternatives that bolster creatures for a lower investment, leading players to evaluate its worthiness in a deck.


Reasons to Include in Your Collection

Versatility: Siegecraft offers a straightforward enchantment boost, making it a useful addition to decks that focus on enhancing creature power. Its ability to turn even the most unassuming creature into a significant threat makes it a flexible pick for various deck builds.

Combo Potential: With its buffing capabilities, Siegecraft can work in tandem with cards that capitalize on higher power or those that reward you for enchanting creatures. This can lead to powerful combinations that can tip the balance in your favor.

Meta-Relevance: As the battlefield is often dictated by creature dominance, Siegecraft holds its ground in environments where bolstering your forces quickly can be key to outpacing your opponents, making it particularly relevant in certain metagames.


How to beat

Siegecraft is one of those enchantments in Magic: The Gathering that can turn a harmless creature into a formidable threat. It bolsters a creature’s power and toughness, making it a bigger obstacle for opponents. However, taking this card down requires a sound strategy. One effective method is to employ removal spells or abilities that can target either the creature or the enchantment itself. Instant speed spells like Disenchant or Naturalize can dispatch Siegecraft before the enchanted creature has a chance to swing for massive damage.

Another approach is using counter spells to prevent Siegecraft from ever hitting the battlefield. Counterspell and Negate are prime examples of blue spells that can be deployed to interrupt your opponent’s efforts. Then, there’s always the option of racing your opponent with an aggressive deck that overpowers them before they can establish their enhancements. Cards that cause a player to sacrifice enchantments or creatures, such as Diabolic Edict, can also be pivotal in overcoming the enhanced threat that comes with Siegecraft.

Ultimately, flexibility in your tactics is key. Including versatile cards in your deck that can adapt to a variety of situations will ensure you’re prepared to dismantle the enhancements Siegcraft brings to your opponent’s arsenal.


Where to buy

If you're looking to purchase Siegecraft MTG card by a specific set like Khans of Tarkir and Mystery Booster, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Siegecraft and other MTG cards:

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Printings

The Siegecraft Magic the Gathering card was released in 3 different sets between 2014-09-26 and 2019-11-07. Illustrated by Viktor Titov.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12014-09-26Khans of TarkirKTK 232015NormalBlackViktor Titov
22019-11-07Mystery BoosterMB1 2302015NormalBlackViktor Titov
32020-09-26The ListPLST KTK-232015NormalBlackViktor Titov

Legalities

Magic the Gathering formats where Siegecraft has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal